Difference between revisions of "Exception Handling"

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An exception is an error occurs in the runtime (the excution) of program. The CGScript languages use the '''try/catch statement''' and the '''throw''' expression to implement the exception handling.
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== <span style="color:#a52a2a;">'''Syntax'''</span>  ==
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=== try-catch statement ===
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try {
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  // codes that could throw an exception
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}
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catch (exception-declaration) {
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  // codes that execute when exception-declaration is thrown in the try block
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}
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[catch (exception-declaration) {
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  // code that handles another exception type
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} ] . . . ]
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=== throw expression ===
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throw [expression]
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== <span style="color:#a52a2a;">'''Examples'''</span>  ==

Revision as of 11:49, 19 December 2011

Exception Handling (Error Runtime Handling)


An exception is an error occurs in the runtime (the excution) of program. The CGScript languages use the try/catch statement and the throw expression to implement the exception handling.

Syntax

try-catch statement

try {

  // codes that could throw an exception

} catch (exception-declaration) {

  // codes that execute when exception-declaration is thrown in the try block

} [catch (exception-declaration) {

  // code that handles another exception type

} ] . . . ]

throw expression

throw [expression]


Examples