Difference between revisions of "Exception Handling"
(→Exception Handling (Error Runtime Handling)) |
(→throw expression) |
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=== throw expression === | === throw expression === | ||
− | throw [ | + | throw [expression] |
− | * The ''' | + | * The '''expression''' can be any types (E.g. Number type, Array type, String type...) |
− | * If throw is used without the ''' | + | * If throw is used without the '''expression''', it will be re-throw. |
== <span style="color:#a52a2a;">'''Examples'''</span> == | == <span style="color:#a52a2a;">'''Examples'''</span> == |
Revision as of 12:09, 19 December 2011
Exception Handling (Error Runtime Handling)
An exception is an error occurs in the runtime (the excution) of program. The CGScript language uses the try/catch statement and the throw expression to implement the exception handling.
Syntax
try-catch statement
try { // codes that could throw an exception } catch (exception) { // codes that execute when exception-declaration is thrown in the try block } [catch (exception) { // code that handles another exception type } ] . . . ]
- The Parameter exeption can be any types (E.g. Number type, Array type, String type...)
throw expression
throw [expression]
- The expression can be any types (E.g. Number type, Array type, String type...)
- If throw is used without the expression, it will be re-throw.