Difference between revisions of "Team addTeamMember"
(Blanked the page) |
Nguyenduyan (talk | contribs) |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | [[Category:Team_Functions]] | ||
+ | {{HelpFiles}} | ||
+ | = Team_addTeamMember = | ||
+ | |||
+ | Add a member into a Team (On GUI, Team is under Team tab of resource) | ||
+ | |||
+ | == Syntax == | ||
+ | |||
+ | Team_addTeamMember(team, teamMember); | ||
+ | |||
+ | == Arguments == | ||
+ | |||
+ | team: is Team object. See [[Team_new]], [[Team_getTeamByResourceId]] | ||
+ | |||
+ | teamMember: is TeamMember Object. See [[TeamMember_new]] | ||
+ | |||
+ | == Return type == | ||
+ | empty | ||
+ | |||
+ | == Example == | ||
+ | |||
+ | <source lang="javascript"> | ||
+ | number projectRId = 15562383; | ||
+ | number teamTypeId = 1; | ||
+ | number groupRId = 15567436; | ||
+ | array team = Team_getTeamByResourceId (projectRId, teamTypeId, groupRId); | ||
+ | number roleId = 2; | ||
+ | number teamMemberRId = 15567438; | ||
+ | number Manhours = 30; | ||
+ | array teamMember = TeamMember_new(roleId,teamMemberRId, Manhours); | ||
+ | Team_addTeamMember(team, teamMember); | ||
+ | Team_save(team); | ||
+ | |||
+ | </source> | ||
+ | |||
+ | The team before add member | ||
+ | [[File:Team3.png]] | ||
+ | |||
+ | |||
+ | The team after add member | ||
+ | [[File:Team5.png]] |
Latest revision as of 07:38, 22 June 2017
Team_addTeamMember
Add a member into a Team (On GUI, Team is under Team tab of resource)
Syntax
Team_addTeamMember(team, teamMember);
Arguments
team: is Team object. See Team_new, Team_getTeamByResourceId
teamMember: is TeamMember Object. See TeamMember_new
Return type
empty
Example
number projectRId = 15562383;
number teamTypeId = 1;
number groupRId = 15567436;
array team = Team_getTeamByResourceId (projectRId, teamTypeId, groupRId);
number roleId = 2;
number teamMemberRId = 15567438;
number Manhours = 30;
array teamMember = TeamMember_new(roleId,teamMemberRId, Manhours);
Team_addTeamMember(team, teamMember);
Team_save(team);