Difference between revisions of "Array class"

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<p style="color:#000099; font-size:14px;"><strong>Array : The array object</strong></p>
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=== '''Array&nbsp;: The array object''' ===
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&nbsp;  
 
&nbsp;  
  
<span style="color:#a52a2a;">'''Constructors'''</span>  
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==== <span style="color:#a52a2a;">'''Constructors'''</span> ====
  
 
*<span style="color:#000000;">'''() '''- Creates an empty array.</span>  
 
*<span style="color:#000000;">'''() '''- Creates an empty array.</span>  
 
*<span style="color:#000000;">'''(number count)''' - Creates an array with a predefined size, where all elements are Empty. Count is a number type, it is number of items to put in the array.</span>
 
*<span style="color:#000000;">'''(number count)''' - Creates an array with a predefined size, where all elements are Empty. Count is a number type, it is number of items to put in the array.</span>
  
<span style="color:#a52a2a;">'''Methods'''</span>  
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==== <span style="color:#a52a2a;">'''Methods'''</span> ====
  
 
*<span style="color:#000000;">'''Empty Add(AnyType element)''' - Add a new element to the Array.</span>  
 
*<span style="color:#000000;">'''Empty Add(AnyType element)''' - Add a new element to the Array.</span>  
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*<span style="color:#000000;">'''AnyType FirstOrDefault(Function selector)''' - Returns the first element in a sequence that satisfies a specified condition or empty if not found. selector is a function to test each element for a condition.</span>
 
*<span style="color:#000000;">'''AnyType FirstOrDefault(Function selector)''' - Returns the first element in a sequence that satisfies a specified condition or empty if not found. selector is a function to test each element for a condition.</span>
  
<span style="color:#a52a2a;">'''Properties'''</span>  
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==== <span style="color:#a52a2a;">'''Properties'''</span> ====
  
 
*<span style="color:#000000;">'''number Average HasGetter'''&nbsp; - Average of the objects in the Array object. Can only use if all the elements are of type Number.</span>  
 
*<span style="color:#000000;">'''number Average HasGetter'''&nbsp; - Average of the objects in the Array object. Can only use if all the elements are of type Number.</span>  
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&nbsp;  
 
&nbsp;  
  
<span style="color:#a52a2a;">'''Examples'''</span>  
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==== <span style="color:#a52a2a;">'''Examples'''</span> ====
 
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<source lang="javascript">array x = new Array();
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print(x);        //  {}</source><br>
 
&nbsp;  
 
&nbsp;  
 
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<source lang="javascript">array x = new Array(10);
array x = new Array();  
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print(x);             //   {Empty,Empty,Empty,Empty,Empty,Empty,Empty,Empty,Empty,Empty}</source><br>
 
 
print(x);&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <span style="color:#008000;">&nbsp;//&nbsp;&nbsp; {}</span>  
 
 
 
 
&nbsp;  
 
&nbsp;  
 
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<source lang="javascript">array x = {10,20,30,40,50,60,70,80,90,100};
array x = new Array(10);  
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array y = x
 
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.Select(function (number a) { a;})
print(x);&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;<span style="color:#008000;">//&nbsp;&nbsp; {Empty,Empty,Empty,Empty,Empty,Empty,Empty,Empty,Empty,Empty}</span>  
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// .Select(function (string a) { a;})  -> will not work: Cannot assign a value of type 'Number' to a variable of type 'String'
 
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// .Select(function (array a) { a;})  -> will not work: Cannot assign a value of type 'Number' to a variable of type 'Array'
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// .Select(function (bool a) { a;})  -> will not work: Cannot assign a value of type 'Number' to a variable of type 'Boolean'
 +
// .Select(function () { a;})      -> will not work: Function called with too many parameters @
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.Where(function (number a) {number i = getRandomNumber(0,10)*10; i > 40;});
 +
print(y);</source><br>
 
&nbsp;  
 
&nbsp;  
 
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<source lang="javascript">array x = {10,20,30,40,50,60,70,80,90,100};
array x = {10,20,30,40,50,60,70,80,90,100};
+
array y = x
 
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.Select(function (number a) { 88888;})
array y = x
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.Where(function (number a) {number i = getRandomNumber(0,10)*10; i > 40;});
 
+
print(y);</source><br>
.Select(function (number a) { a;})
 
 
 
<span style="font-size:10px;"><span style="color: rgb(0, 128, 0);">// .Select(function (string a) { a;})&nbsp; -&gt; will not work: Cannot assign a value of type 'Number' to a variable of type 'String'</span></span>
 
 
 
<span style="font-size:10px;"><span style="color: rgb(0, 128, 0);">// .Select(function (array a) { a;})&nbsp; -&gt; will not work: Cannot assign a value of type 'Number' to a variable of type 'Array'</span></span>
 
 
 
<span style="font-size:10px;"><span style="color: rgb(0, 128, 0);">// .Select(function (bool a) { a;})&nbsp; -&gt; will not work: Cannot assign a value of type 'Number' to a variable of type 'Boolean'</span></span>
 
 
 
<span style="font-size:10px;"><span style="color: rgb(0, 128, 0);">// .Select(function () { a;})&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; -&gt; will not work: Function called with too many parameters @</span></span>
 
 
 
.Where(function (number a) {number i = getRandomNumber(0,10)*10; i &gt; 40;});
 
 
 
print(y);&nbsp;&nbsp;
 
 
 
&nbsp;
 
 
 
array x = {10,20,30,40,50,60,70,80,90,100};  
 
 
 
array y = x  
 
 
 
.Select(function (number a) { 88888;})  
 
 
 
.Where(function (number a) {number i = getRandomNumber(0,10)*10; i &gt; 40;});  
 
 
 
print(y);&nbsp;&nbsp;
 
 
 
 
&nbsp;  
 
&nbsp;  
 
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<source lang="javascript">array x = {10,20,30,40,50,60,70,80,90,100};
array x = {10,20,30,40,50,60,70,80,90,100};  
+
array y = x
 
+
.Select(function (number a) { a;})
array y = x  
+
.Where(function (number a) {number i = getRandomNumber(0,10)*10; i > 40;})
 
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.OrderBy(function(number a, number b) {if (a>b) 1; else if (a<b) -1; else 0;});
.Select(function (number a) { a;})  
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// .OrderBy(function(number a, number b){if (a>b) -1; else if (a<b) 1; else 0;});
 
+
print(y);</source><br>
.Where(function (number a) {number i = getRandomNumber(0,10)*10; i &gt; 40;})  
 
 
 
.OrderBy(function(number a, number b) {if (a&gt;b) 1; else if (a&lt;b) -1; else 0;});  
 
 
 
<span style="color:#008000;"><span style="font-size: 10px;">// .OrderBy(function(number a, number b){if (a&gt;b) -1; else if (a&lt;b) 1; else 0;});</span></span>
 
 
 
print(y);&nbsp;
 
 
 
 
&nbsp;  
 
&nbsp;  
  

Revision as of 09:23, 14 September 2011

Array : The array object

 

Constructors

  • () - Creates an empty array.
  • (number count) - Creates an array with a predefined size, where all elements are Empty. Count is a number type, it is number of items to put in the array.

Methods

  • Empty Add(AnyType element) - Add a new element to the Array.
  • number Frequency(number Number) - Counts the number of times a given Number object exists in the Array. Can only use if all the elements are of type number. Number is the number to search for.
  • bool IsCharacterArray() - Check if array is an array of characters.
  • bool IsNumericArray() - Check if array is an array of numbers.
  • bool IsNumericArray() - Check if array is an array of integer numbers.
  • bool IsStringArray() - Check if array is an array of string.
  • Empty set_Item(number index, AnyType value) - Set element value at index.
  • AnyType get_Item(number index) - Get element at index.
  • Empty RemoveItemAt(number index) - Remove an element from the Array. index is the index to remove the object from.
  • string ToString() - The string representation of the object.
  • array Select(Function selector) - Projects each element of a sequence into a new form. selector is a transform function to apply to each element.
  • array Where(Function predicate) - Filters a sequence of values based on a predicate. predicate is a function that takes 1 parameter of the types in the array and return true/false.
  • array OrderBy(Function comparer) - Sorts the elements of a sequence in ascending order by using a specified comparer. comparer is a Function that compares two objects of the same type. Must return a signed integer that indicates the relative values of first param A and second param B. Value Less than 0 : A is less than B.Value 0 : A equals B.Value Greater than 0 : A is greater than B.
  • AnyType First(Function selector) - Returns the first element in a sequence that satisfies a specified condition. selector is a function to test each element for a condition.
  • AnyType FirstOrDefault(Function selector) - Returns the first element in a sequence that satisfies a specified condition or empty if not found. selector is a function to test each element for a condition.

Properties

  • number Average HasGetter  - Average of the objects in the Array object. Can only use if all the elements are of type Number.
  • number Count HasGetter  - Number of elements in Array.
  • number Max HasGetter  - Largest of all the objects in the Array object. Can only use if all the elements are of type Number.
  • number Min HasGetter  - Smallest of all the objects in the Array object. Can only use if all the elements are of type Number.
  • string ObjectTypeName HasGetter  - The name of the type of object.
  • number Sum HasGetter  - Sum of all the objects in the Array object. Can only use if all the elements are of type Number.
  • TypeInformation TypeInformation HasGetter  - Get information about this class.

 

Examples

array x = new Array();
print(x);         //   {}


 

array x = new Array(10);
print(x);              //   {Empty,Empty,Empty,Empty,Empty,Empty,Empty,Empty,Empty,Empty}


 

array x = {10,20,30,40,50,60,70,80,90,100};
array y = x
.Select(function (number a) { a;})
// .Select(function (string a) { a;})  -> will not work: Cannot assign a value of type 'Number' to a variable of type 'String'
// .Select(function (array a) { a;})  -> will not work: Cannot assign a value of type 'Number' to a variable of type 'Array'
// .Select(function (bool a) { a;})  -> will not work: Cannot assign a value of type 'Number' to a variable of type 'Boolean'
// .Select(function () { a;})       -> will not work: Function called with too many parameters @
.Where(function (number a) {number i = getRandomNumber(0,10)*10; i > 40;});
print(y);


 

array x = {10,20,30,40,50,60,70,80,90,100};
array y = x
.Select(function (number a) { 88888;})
.Where(function (number a) {number i = getRandomNumber(0,10)*10; i > 40;});
print(y);


 

array x = {10,20,30,40,50,60,70,80,90,100};
array y = x
.Select(function (number a) { a;})
.Where(function (number a) {number i = getRandomNumber(0,10)*10; i > 40;})
.OrderBy(function(number a, number b) {if (a>b) 1; else if (a<b) -1; else 0;});
// .OrderBy(function(number a, number b){if (a>b) -1; else if (a<b) 1; else 0;});
print(y);


 

array x = {{1,2,3},{4,false,6,7,8},{10,"ab",{"aaa",11,true},13,14},{"aa","bb",17},{},{true,88}};

array y = x

.Select(function (array a) {; a;})

.Where(function (array a) {arrayCount(a) > 3;});

print(y);                               //     {{4,False,6,7,8},{10,ab,{aaa,11,True},13,14}}

 

array y = {20,30,40,50,70,80,90,100};

print(y.FirstOrDefault(function (number a) { true; }));                                 // 20

print(y.FirstOrDefault(function (number a) { a > 70; }));                             // 80

print(y.First(function(number a) { true; }));                                               // 20

print(y.First(function(number a) { a > 40; }));                                           // 50