Difference between revisions of "Exception class"
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{{CGscriptProperties_Template|ReturnType=TypeInformation|Name=<nowiki>TypeInformation</nowiki>|HasGetter=1|Description=<nowiki>Get information about this class.</nowiki>}} | {{CGscriptProperties_Template|ReturnType=TypeInformation|Name=<nowiki>TypeInformation</nowiki>|HasGetter=1|Description=<nowiki>Get information about this class.</nowiki>}} | ||
}} | }} | ||
− | + | ||
+ | === <span style="color:#DF8621;">'''See also'''</span> === | ||
+ | *[[Exception_Handling|exception handling]] for more information about [[Exception Handling|exception handling (error runtime handling)]]. | ||
=== <span style="color:#DF8621;">'''Examples'''</span> === | === <span style="color:#DF8621;">'''Examples'''</span> === |
Revision as of 06:42, 20 December 2011
Exception
Represents an error object. This object can contain only non-user (system) thrown errors - the errors that not thrown by throw expression
Methods
- string ToString() - The string representation of the object.
Properties
- Exception InnerException { get; } - Gets the Exception instance that caused the current exception.
- string Message { get; } - Gets a message that describes the current exception.
- string ObjectTypeName { get; } - The name of the type of object.
- string StackTrace { get; } - Return the internal stack trace, useful when sending a bugreport to Catglobe.
- TypeInformation TypeInformation { get; } - Get information about this class.
See also
- exception handling for more information about exception handling (error runtime handling).
Examples
Type below script into the CGScript prompt to get its result:
object e;
try {
s = n;
}
catch(e) {
print("====e.ToString()======");
print(e.ToString());
print("\n====e.Message======");
print(e.Message);
print("\n====e.StackTrace======");
print(e.StackTrace);
}