Exception Handling

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Exception Handling (Error Runtime Handling)


An exception is an error occurs in the runtime (the excution) of program. The CGScript language uses the try/catch statement and the throw expression to implement the exception handling.

Syntax

try-catch statement

exeption declaration     // you must declare your exception variable before using it the try catch statement
try {
   // codes that could throw an exception
}
catch (exception) {
   // codes that execute when exception is thrown in the try block
}
  • In the try clause, when a line of code cause the exception/error, the exception will be thrown to the catch clause and the codes in catch clause will process that exception. All codes below the code which cause the exception/error will be ignored.
  • The exception can be any type (E.g. exception object, number, string...)
  • CGScript language does not support multi catch clauses.
  • Both try and catch clauses can contain nested try/catch statements.

throw expression

throw [expression]
  • The expression can be any type (E.g. exception object, number, string...)
  • Used in try-catch statement only.
  • If throw is used in catch clause, it will be re-throw. See below examples for information about re-throw.

See also

Examples

Example 1:

object e;
string Name = "ManTu";
try {
      Age = 20;   // The Age variable is not declared, so this line will cause exception/error. An exception will be thrown to the catch clause
                  // And all codes below this line (Age = 20;) will not be ignored.
      print("Hello " + Name + "! Your Age is: " + Age);
} 
catch(e) {
    print("====There 's an error with your script :)======");
    print(e.ToString());
}


======================================================
Example 2:

string e;
string Name = "ManTu";
number Age = 0;
try {
      if(Age == 0) 
         throw "Age can not be zero!";    // use throw expression in try clause to throw a specific exception to catch clause
      else
        print("Hello " + Name + "! Your Age is: " + Age);
} 
catch(e) {
    print(e);   // print out: Age can not be zero!
}

======================================================
Example 3: Re-throw

object e;
try
{
   try {
      s = 10;
   } 
   catch(e) {
     throw;  // throw in this case will be re-throw. It will re-throw the exception to the try-catch statement which contain it.
   }
}
catch(e) // this catch clause will receive the exception that re-thrown by at above catch clause
{
   print("s is not declared yet.");
}