Exception class
Revision as of 12:16, 17 October 2013 by CGHelpdesk (talk | contribs)
Exception
Represents an error object. This object can contain only non-user (system) thrown errors - the errors that not thrown by throw expression
Methods
- string ToString() - The string representation of the object.
Properties
- Exception InnerException { get; } - Gets the Exception instance that caused the current exception.
- string Message { get; } - Gets a message that describes the current exception.
- string ObjectTypeName { get; } - The name of the type of object.
- string StackTrace { get; } - Return the internal stack trace, useful when sending a bugreport to Catglobe.
- TypeInformation TypeInformation { get; } - Get information about this class.
See also
Examples
Type below script into the CGScript prompt to get its result:
object e;
try { s = n; }
catch(e) {
print("====e.ToString()======");
print(e.ToString());
print("\n====e.Message======");
print(e.Message);
print("\n====e.StackTrace======");
print(e.StackTrace);
}