Exception Handling

From Catglobe Wiki
Revision as of 04:36, 20 December 2011 by Tungocman (talk | contribs) (Exception Handling (Error Runtime Handling))
Jump to: navigation, search

Exception Handling (Error Runtime Handling)


An exception is an error occurs in the runtime (the excution) of program. The CGScript language uses the try/catch statement and the throw expression to implement the exception handling.


Syntax

try-catch statement

try {
   // codes that could throw an exception
}
catch (exception) {
   // codes that execute when exception-declaration is thrown in the try block
}
  • The exception can be any type (E.g. exception object, number, string...)
  • CGScript language does not support multi catch clauses.

throw expression

throw [expression]
  • The expression can be any type (E.g. exception object, number, string...)
  • If throw is used in catch clause, it will be re-throw. See below examples for information about re-throw.

Examples