Difference between revisions of "Dictionary class"

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'''Dictionary : The dictionary object'''  
+
=== '''Dictionary : The dictionary object''' ===
  
 
   
 
   
  
<span style="color:#a52a2a;">'''Constructors'''</span>  
+
==== <span style="color:#a52a2a;">'''Constructors'''</span> ====
  
 
*<span style="color:#000000;">'''()''' - Create a new dictionary with non-argument.</span>  
 
*<span style="color:#000000;">'''()''' - Create a new dictionary with non-argument.</span>  
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*<span style="color:#000000;">'''(array keys,&nbsp; array values)''' - Create new dictionary with the specified keys and values.</span>
 
*<span style="color:#000000;">'''(array keys,&nbsp; array values)''' - Create new dictionary with the specified keys and values.</span>
  
&nbsp;<span style="color:#a52a2a;">'''Methods'''</span>  
+
==== <span style="color:#a52a2a;">'''Methods'''</span> ====
  
 
*<span style="color:#000000;">'''bool Add(string key, AnyType value)''' - Adds the specified key and value to the dictionary.</span>  
 
*<span style="color:#000000;">'''bool Add(string key, AnyType value)''' - Adds the specified key and value to the dictionary.</span>  
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*<span style="color:#000000;">'''string ToString()''' - The string representation of the object.</span>
 
*<span style="color:#000000;">'''string ToString()''' - The string representation of the object.</span>
  
&nbsp;<span style="color:#a52a2a;">'''Properties'''</span>  
+
==== <span style="color:#a52a2a;">'''Properties'''</span> ====
  
 
*<span style="color:#000000;">'''number Count HasGetter'''&nbsp; - Gets the number of key/value pairs contained in the dictionary.</span>  
 
*<span style="color:#000000;">'''number Count HasGetter'''&nbsp; - Gets the number of key/value pairs contained in the dictionary.</span>  
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&nbsp;  
 
&nbsp;  
  
<span style="color:#a52a2a;">'''Examples'''</span>  
+
==== <span style="color:#a52a2a;">'''Examples'''</span><br> ====
 +
<source lang="javascript">Dictionary d;
 +
print(d);      // {}</source>
  
&nbsp;
 
 
Dictionary d;
 
 
print(d);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style="color:#006400;">&nbsp; // {}</span>
 
  
 
&nbsp;  
 
&nbsp;  
 +
<source lang="javascript">Dictionary d = new Dictionary();
 +
print(d);                // {}</source>
  
Dictionary d = new Dictionary();
 
 
print(d);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color:#006400;">&nbsp;&nbsp; // {}</span>
 
  
 
&nbsp;  
 
&nbsp;  
 +
<source lang="javascript">Dictionary d = {"key1": 1, "key2": 2};
 +
print(d);            // {"key1": 1, "key2": 2}</source>
  
Dictionary d = {"key1": 1, "key2": 2};
 
 
print(d);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color:#006400;">// {"key1": 1, "key2": 2}</span>
 
  
 
&nbsp;  
 
&nbsp;  
  
Dictionary d = {};&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;<span style="color:#006400;"> // Not work, will cause error.</span>  
+
<source lang="javascript">Dictionary d = {};             // Not work, will cause error.</source><br><span style="color:#006400;" />  
  
 
&nbsp;  
 
&nbsp;  
 +
<source lang="javascript">Dictionary d1 = new Dictionary("key_01","value01");
 +
print(d1);                                                                      // {"key_01": sdasd}
 +
print(d1.Add("key_02",2222));
 +
print(d1.Add(3,"hello3333"));
 +
print(d1.Add("key_03",{"happy",48,{"funny","sad",88}}));
 +
print(d1);                              //          {"3": hello3333, "key_01": value01, "key_02": 2222, "key_03": {happy,48,{funny,sad,88}}}
 +
print(d1.ContainsKey("key_01"));                                                // true
 +
print(d1.ContainsKey(3));                                                      // true
 +
print(d1.ContainsKey("noexist"));                                              // false
 +
print(d1.ContainsValue("value01"));                                            // true
 +
print(d1.ContainsValue(2222));                                                  // true
 +
print(d1.ContainsValue({"happy",48,{"funny","sad",88}}));                      // true
 +
print(d1.get_Item("key_01"));                                                  // value01
 +
print(d1.get_Item(3));                                                          // hello3333
 +
print(d1.set_Item("key01",1111));   
 +
print(d1.set_Item(3,{3333,"string333"}));
 +
print(d1.TryGetValue("key_01"));                                                // value01
 +
print(d1.TryGetValue(3));                                                      // {3333,"string333"}
 +
print(d1);                              //    {"3": {3333,string333}, "key_01": value01, "key_02": 2222, "key_03": {happy,48,{funny,sad,88}}, "key01": 1111}
 +
print(d1.Count);                                                                // 5
 +
print(d1.Keys);                                                                // {key_01,key_02,3,key_03,key01}
 +
print(d1.Values);                                                              // {value01,2222,{3333,string333},{happy,48,{funny,sad,88}},1111}
 +
print(d1.Remove("key_01"));                                                    // value01
 +
print(d1.Remove(3));                                                            // {3333,string333}
 +
print(d1);                                                                      // {"key_02": 2222, "key_03": {happy,48,{funny,sad,88}}, "key01": 1111}</source>
  
Dictionary d1 = new Dictionary("key_01","value01");
 
 
print(d1);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<span style="color:#006400;"> //&nbsp; {"key_01": sdasd}</span>
 
 
print(d1.Add("key_02",2222));
 
 
print(d1.Add(3,"hello3333"));
 
 
print(d1.Add("key_03",{"happy",48,{"funny","sad",88}}));
 
 
print(d1);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color:#006400;">&nbsp; // &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; {"3": hello3333, "key_01": value01, "key_02": 2222, "key_03": {happy,48,{funny,sad,88}}}</span>
 
 
print(d1.ContainsKey("key_01"));&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp;<span style="color:#006400;"> // true</span>
 
 
print(d1.ContainsKey(3));&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;<span style="color:#006400;"> // true</span>
 
 
print(d1.ContainsKey("noexist"));&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;&nbsp; <span style="color:#006400;">// false</span>
 
 
print(d1.ContainsValue("value01"));&nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp;&nbsp;<span style="color:#006400;"> // true</span>
 
 
print(d1.ContainsValue(2222));&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; <span style="color:#006400;">//&nbsp; true</span>
 
 
print(d1.ContainsValue({"happy",48,{"funny","sad",88}}));&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; <span style="color:#006400;">// true</span>
 
 
print(d1.get_Item("key_01"));&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp; &nbsp;<span style="color:#006400;">&nbsp; // value01</span>
 
 
print(d1.get_Item(3)); &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style="color:#006400;"> &nbsp; // hello3333</span>
 
 
print(d1.set_Item("key01",1111));&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 
 
print(d1.set_Item(3,{3333,"string333"}));
 
 
print(d1.TryGetValue("key_01"));&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style="color:#006400;"> // value01</span>
 
 
print(d1.TryGetValue(3));&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; <span style="color:#006400;">// {3333,"string333"}</span>
 
 
print(d1);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style="color:#006400;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; //&nbsp;&nbsp;&nbsp;&nbsp; {"3": {3333,string333}, "key_01": value01, "key_02": 2222, "key_03": {happy,48,{funny,sad,88}}, "key01": 1111}</span>
 
 
print(d1.Count);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <span style="color:#006400;">// 5</span>
 
 
print(d1.Keys);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;<span style="color:#006400;">&nbsp; // {key_01,key_02,3,key_03,key01}</span>
 
 
print(d1.Values);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<span style="color:#006400;"> // {value01,2222,{3333,string333},{happy,48,{funny,sad,88}},1111}</span>
 
 
print(d1.Remove("key_01"));&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; <span style="color:#006400;">// value01</span>
 
 
print(d1.Remove(3));&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<span style="color:#006400;"> &nbsp; // {3333,string333}</span>
 
 
print(d1);&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;<span style="color:#006400;">&nbsp; // {"key_02": 2222, "key_03": {happy,48,{funny,sad,88}}, "key01": 1111}</span>
 
  
 
&nbsp;  
 
&nbsp;  

Revision as of 10:17, 14 September 2011

Dictionary : The dictionary object

 

Constructors

  • () - Create a new dictionary with non-argument.
  • (Params  AnyType) - Create new dictionary with the specified key-value pairs.
  • (array keys,  array values) - Create new dictionary with the specified keys and values.

Methods

  • bool Add(string key, AnyType value) - Adds the specified key and value to the dictionary.
  • bool Add(number key, AnyType value) - Adds the specified key and value to the dictionary.
  • Empty set_Item(string key, AnyType value) - Set an item based on a key and a value.
  • Empty set_Item(number key, AnyType value) - Set an item based on a key and a value.
  • AnyType get_Item(string key) - Get an item based on a key.
  • AnyType get_Item(number key) - Get an item based on a key.
  • AnyType TryGetValue(string key) - Gets the value associated with the specified key.
  • AnyType TryGetValue(number key) - Gets the value associated with the specified key.
  • bool ContainsKey(string key) - Determines whether the dictionary contains the specified key.
  • bool ContainsKey(number key) - Determines whether the dictionary contains the specified key.
  • bool ContainsValue(AnyType value) - Determines whether the dictionary contains the specified value.
  • AnyType Remove(string key) - Remove the value with the specified key from the dictionary.
  • AnyType Remove(number key) - Remove the value with the specified key from the dictionary.
  • Empty Clear() - Remove all keys and values from the dictionary.
  • string ToString() - The string representation of the object.

Properties

  • number Count HasGetter  - Gets the number of key/value pairs contained in the dictionary.
  • array Keys HasGetter  - Gets a list of keys.
  • string ObjectTypeName HasGetter  - The name of the type of object.
  • array SortedKeys HasGetter  - Gets a list of keys sorted by current collation.
  • TypeInformation TypeInformation HasGetter  - Get information about this class.
  • array Values HasGetter  - Gets a list of values.

 

Examples

Dictionary d;
print(d);       // {}


 

Dictionary d = new Dictionary();
print(d);                // {}


 

Dictionary d = {"key1": 1, "key2": 2};
print(d);             // {"key1": 1, "key2": 2}


 

Dictionary d = {};             // Not work, will cause error.


 

Dictionary d1 = new Dictionary("key_01","value01");
print(d1);                                                                      // {"key_01": sdasd}
print(d1.Add("key_02",2222));
print(d1.Add(3,"hello3333"));
print(d1.Add("key_03",{"happy",48,{"funny","sad",88}}));
print(d1);                               //          {"3": hello3333, "key_01": value01, "key_02": 2222, "key_03": {happy,48,{funny,sad,88}}}
print(d1.ContainsKey("key_01"));                                                // true
print(d1.ContainsKey(3));                                                       // true
print(d1.ContainsKey("noexist"));                                               // false
print(d1.ContainsValue("value01"));                                             // true
print(d1.ContainsValue(2222));                                                  // true
print(d1.ContainsValue({"happy",48,{"funny","sad",88}}));                       // true
print(d1.get_Item("key_01"));                                                   // value01
print(d1.get_Item(3));                                                          // hello3333
print(d1.set_Item("key01",1111));     
print(d1.set_Item(3,{3333,"string333"}));
print(d1.TryGetValue("key_01"));                                                // value01
print(d1.TryGetValue(3));                                                       // {3333,"string333"}
print(d1);                              //     {"3": {3333,string333}, "key_01": value01, "key_02": 2222, "key_03": {happy,48,{funny,sad,88}}, "key01": 1111}
print(d1.Count);                                                                // 5
print(d1.Keys);                                                                 // {key_01,key_02,3,key_03,key01}
print(d1.Values);                                                               // {value01,2222,{3333,string333},{happy,48,{funny,sad,88}},1111}
print(d1.Remove("key_01"));                                                     // value01
print(d1.Remove(3));                                                            // {3333,string333}
print(d1);                                                                      // {"key_02": 2222, "key_03": {happy,48,{funny,sad,88}}, "key01": 1111}