Difference between revisions of "Exception class"

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=== <span style="color:#DF8621;">'''See also'''</span>  ===
 
=== <span style="color:#DF8621;">'''See also'''</span>  ===
*[[Exception_Handling|exception handling]] for more information about [[Exception Handling|exception handling (error runtime handling)]].
+
*[[Exception Handling|Exception handling (error runtime handling)]].
  
 
=== <span style="color:#DF8621;">'''Examples'''</span>  ===
 
=== <span style="color:#DF8621;">'''Examples'''</span>  ===

Revision as of 07:43, 20 December 2011

Exception



Represents an error object. This object can contain only non-user (system) thrown errors - the errors that not thrown by throw expression


Methods

  • string ToString() - The string representation of the object.

Properties

  • Exception InnerException { get; } - Gets the Exception instance that caused the current exception.
  • string Message { get; } - Gets a message that describes the current exception.
  • string ObjectTypeName { get; } - The name of the type of object.
  • string StackTrace { get; } - Return the internal stack trace, useful when sending a bugreport to Catglobe.
  • TypeInformation TypeInformation { get; } - Get information about this class.


See also

Examples

Type below script into the CGScript prompt to get its result:

object e;
try {
      s = n;
} 
catch(e) {
    print("====e.ToString()======");
    print(e.ToString());
    print("\n====e.Message======");
    print(e.Message);
    print("\n====e.StackTrace======");
    print(e.StackTrace);
}